// cs174, assignment 1 sample file (RIGHT HANDED)
camera {
location  <0, 0, 14>
up        <0,  1,  0>
right     <1.33333, 0,  0>
look_at   <0, 0, 0>
}
                            
                            
light_source {<-100, 100, 100> color rgb <1.5, 1.5, 1.5>}

sphere { <0, 0, 0>, 2
pigment { color rgb <1.0, 0.0, 1.0>}
finish {ambient 0.2 diffuse 0.4}
translate <0, 0, 0>
}
                                 
plane {<0, 1, 0>, -4
pigment {color rgb <0.2, 0.2, 0.8>}
finish {ambient 0.4 diffuse 0.8 reflection 0.8}
}

